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Stand By Beats
Project type
Game
Date
Dec 2022
Role
Game Designer/Producer (2nd Semester)
Skills used: Game Design, Producer (Leadership & Organization) (2nd Semester), Documentation, Git (Github), Clip Studio Paint (2D Art), Photoshop (2D Art), Trello
Stand By Beats is a rhythm-roguelite set in the Wire, a fictional world of music containing multiple stations of music showcases different genres: EDM. (current) You choose a character and what station you want to clear and go down in the dungeons. You can collect [random] objects that give special effects and stat modifiers on each floor. You then have to defeat the floor boss to proceed further down into the dungeon. After multiple floors you will reach the final boss floor in which when you defeat them, you have cleared the station.
This game was my senior capstone in which I had to work with a team for two semesters to design and produce the game.

